|» Information||» Commands|
|Currently there are no active wars.|
By declaring war, the guild leader chooses his opponent and sets the frag limit (from 10 to 1000)
His opponent may decline or accept the war declaration.
During the war, the killing of a war opponent will always be a justified kill. However, attacking a war opponent will result in a protection zone block. If the attacked character hits back, he will also receive a protection zone block even though he did not initiate the act.
Characters that are currently in war will be marked with special icons. This allows an easy identification of friendly and opposing characters, as well as characters who are involved in other ongoing wars you are not part of.
All members of war guilds will be marked with a war symbol. There are 3 versions of the war symbol:
/war invite, guild name, frag limit
Example: /war invite, Black Dragons, 150
This will invite the guild "Black Dragons" to a war, with a frag limit of 150. The first guild to reach 150 frags wins. (min 10, max 1000)
/war cancel, guild name
Example: /war cancel, Black Dragons
This will cancel the war invite for the guild "Black Dragons"
/war accept, guild name
Example: /war accept, Black Dragons
This will accept the war invite from the guild "Black Dragons"
/war reject, guild name
Example: /war reject, Black Dragons
This will reject the war invite from the guild "Black Dragons"
/war end, guild name
Example: /war end, Black Dragons
This will end the war with the guild "Black Dragons", however, the scores will remain on the website.